Time Travel

November 12, 2009

Spent yesterday re-working issue 2. I still have one important scene to force in there.

It is strange, though, how things come together. Like the teeth of a zipper. I had the elements all laid out, and now they are being pulled together. In a way I guess it is similar to how you move forward in time…as real people. I know what is going to happen tomorrow, but I don;t know exactly how it will happen, or what the results will be. And the further off things are, the more indistinct they remain.

Like, yeah, I know that Kinetic and Daryl are going to team up, and likely become friends, but I don’t know exactly how or when that will occur.

Also, i was recently reading a comic book where the main character is lost in time. I bet you can figure out which one I am talking about. He finds himself visiting his own life at different points. He is compelled to not alter the past, to not make any changes. And I thought, why? Why not? Because whatever world was the result, well, that would just be the world, just as valid as whatever other world came about in the previous iteration.

Essentially, why should one randomly assembled world be any more inherently precious than any random reassembling of that world? It is a hard question to actually answer, but I think that we all feel the same way. you want to keep the one you have….because that’s the one you have.

You already know that one, so to wipe it away would be tragic even if it were replaced by one that is just as good or even better.

That is how I feel about some of these scenes that I know I have to axe. They are good. They deserve to exist simply by virtue of having been born. It is the side of the time travel story that you seldom see…when the world is made right again, no one weeps for that universe of “alternates” who lived and breathed their time on that world that was never meant to be.

I think I will set up a section on my scripts page for these “alternates”. Not a graveyard for dead things, but a place where different things happened.


Riding the rails

November 9, 2009

This morning I spent some time during my comute to flesh some background details on a new villain that my story has suddenly required.

I clarified some of his background and came up with some powers that would suit him….but not TOO well. It always seems forced to me when a character’s powers perfectly match their personality.

On the other hand, how the character USES those powers MUST fit their personality.

Bear in mind, I was only just then sipping my first cup of coffee. I was trying to think of a suitable name…just throwing things out there to see how they look. Then the perfect name hit me.


Well, maybe not perfect.


Issue #1 version 2

November 9, 2009

This is the new script for the first issue of my monthly superhero comic book, Rapid City.

Read Issue #1 version 2 here

In this re-write, I compressed a few scenes, brought in Maxwell Murder, and corrected some of the character names which had been changed in later scripts.


Ret-cons already

November 9, 2009

I mentioned that I reorganized some of the scenes in the first issue. I needed the character Maxwell Murder to show up earlier, and for his story to get rolling a bit sooner.

I knew what his basic motivation was going to be… pretty common one these days, an empty bank account. And I knew that I was going to have him do something for which he would become the target of a small super-manhunt. I just wasn’t sure how to get him from point A to point C.

As with most elements of this story experiment, I let it go and let fate line it up for me.

It worked. Point B just stood up and said hello, right when I needed it to.

Now I need to dive back in and really flesh out the characters who are holding up these plot points. I know them well enough to be sure they will do what they need to do….I just need to figure out the soft stuff in between.

Anyone reading this an artist? I am working on setting up a gallery of character art.

Also, if you are loking for sample pages to show off your sequentials, look no further. Just let me know what pages youare using and let me post your finished work here.




November 8, 2009

I use a program called Celtx to write my scripts.

It really makes things easy. There are a few little bumps here and there, but nothing that cannot be easily dealt with.

I just spent the past hour or two re-working my Issue #1.

The main thrust of the story is unchanged, but I had to push things around a little bit in order to insert a few scenes that I needed to happen earlier in the story.

It also gave me a chance to go back in and correct some character names

Getting together with friends

November 5, 2009

Had some people over to talk about comic books this evening. We started talking about where some of my characters are going.
A ew things came together really well, but it means I may have to go in and seriously tinker with the placemnet of several key elements.

Another fun challenege, though.

Slow weekend.

November 4, 2009

With my self-imposed deadline creeping up, I am starting to feel some of that pressure.

This past weekend, however, was not a very productive one. When I did have time to sit down and write, I was too tired to actually get anything done. I know that that is just excuse making, so I will stop doing it. Suffice it to say, I made very little progress this past weekend.

But, my notebook is on my desk right now. So,I suppose this is my chance.